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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-09-2004, 02:08 AM   #1 (permalink)
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Default Changing the camera's pitch in-game

What i'm trying to do is create a button that switches the pitch and zoom in distance during the game... Using WB i've made an example of what i'm thinking of... Any suggestions?

[img]http://groups.msn.com/_Secure/0QQAhA08So0CLSMAqimxmVr!Z1o*DjnLI2CR1VbB9aakYAOReX 3qGbYBkqMmcWup1pdpJjtb!koUDRtk4IlOC7ilDrbO3bDX1uhg QMfes!5g/x10.jpg?dc=4675479815361777343[/img]

[img]http://groups.msn.com/_Secure/0QQAYA1AS4UAOc1ccarFlez9Dg!qA2byCYS2rE!hza1g7Lq3qV ec3jM783qUWafGXSP4CuZpcNIpUNGVv!Z5xyE*BZbo82VDJ7BN y2MokkPg/x20.jpg?dc=4675479815363791205[/img]
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Old 07-09-2004, 02:41 AM   #2 (permalink)
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1) That view could look seriously messed up in-game as Generals only renders a certain area where the camera should be able to see even if you've changed the pitch and not all maps have skies.
2)I doubt its possible except maybe with the Dev version of the WB (that DZ has).
3)Players can control the zoom distance with the mouse wheel o_O.
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Old 07-09-2004, 02:45 AM   #3 (permalink)
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Yes, all things will look really crap sorry to say that! The game is designed for isometric view, not first person.
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Old 07-09-2004, 06:35 AM   #4 (permalink)
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make 2 dummy specialweapons and some scripts,so when you use these dummy specialweapons the pitch will change and change back.
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