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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-15-2004, 12:46 PM   #1 (permalink)
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Default Superweapon call in

I was wondering, if it was possible for you to have a superweapon call in an object and it not have the targeting "select where you want the unit to go" cursor? After you hit the superweapon shortcut, it should just automatically bring the object to say...your cyard or something.
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Old 07-16-2004, 11:45 AM   #2 (permalink)
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*bump*

I'm going to assume that it isn't possible?
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Old 07-16-2004, 12:18 PM   #3 (permalink)
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To be honest your question isn't very clear. You mean have say for example a crate or a tank dropped at a pre-set location such as the command centre?
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Old 07-16-2004, 12:53 PM   #4 (permalink)
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Drop a unit at a structure is possible, but not thru a button.
Unless you try to make an upgrade, that triggers an OCL Dummy, that has 5 seconds of lifetime and is set to act as a landing bay, using the Reinforcements Pad code.

If you want to do the Hunter Seeker, thought, it aint possible.There might be some workarrounds, using Weapons/OCLs but nothing comes to mind right now.
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