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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-25-2004, 05:12 PM   #1 (permalink)
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Join Date: Apr 2003
Location: USA
Posts: 29
Default InitialRoster for the Firebase

I can't seem to get the firebase to automatically start with infantry. Here's my garrisoncontain tag:

Behavior = GarrisonContain ModuleTag_07
ContainMax = 4
EnterSound = GarrisonEnter
ExitSound = GarrisonExit
ImmuneToClearBuildingAttacks = Yes
DamagePercentToUnits = 100%
InitialRoster = AmericaInfantryRanger 2
InitialRoster = AmericaInfantryMissileDefender 2
IsEnclosingContainer = No

End
It doesn't crash, but when I build it, its empty.
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Old 07-25-2004, 05:15 PM   #2 (permalink)
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Join Date: Jul 2003
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Default

Try

InitialPayload = xxx 4
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Old 07-26-2004, 01:59 PM   #3 (permalink)
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Join Date: Jun 2004
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Default

You have to make a few things... firest make it have an initialPayLoad = AmericaInfantryRanger 2

new module -
an ocl (like for the helix when you upgrade it with gattling or speakers) and make a new ObjectCreationList and make the OCL the rocket soldiers... this will work I've done it in my MOD
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