I want my flame trooper to explode into flames when he dies, and I have a death weapon coded into him, but it doesn't work he just dies like normal, here is the code.
Code:
Behavior = FireWeaponWhenDeadBehavior ModuleTag_12
DeathWeapon = FlameTrooperDeathWeapon
StartsActive = Yes ; turned on by upgrade
ConflictsWith = Upgrade_ChinaBlackNapalm
End
Behavior = FireWeaponWhenDeadBehavior ModuleTag_13
DeathWeapon = FlameTrooperDeathWeaponUpgraded
StartsActive = No ; turned on by upgrade
TriggeredBy = Upgrade_ChinaBlackNapalm
End
Thanks in advance for the help.