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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-01-2004, 05:22 AM   #1 (permalink)
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Default Useing Civilian Tank?

I found this tank under the CIVILIAN section of the editor thats called "MILITIA TANK" and after placing it on a map,i tried to send a soldier into it to use it but i can't...anyone no why?
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Old 08-01-2004, 10:06 AM   #2 (permalink)
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probably not coded right.
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Old 08-01-2004, 10:29 AM   #3 (permalink)
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Well i put it in a map, and made it so i started with it (along with the horse cart and ox ), and it works fine... It's nothing special in my opinion, its just like a smaller battle master with a weaker cannon...
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Old 08-01-2004, 02:38 PM   #4 (permalink)
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Did you put it as player or enemy controlled?

I didn't want it set for a specific side,i wanted to have about 20 of them in a factory with no drivers.

That way the first side that can get there can use them.

Just like when jarmen shoots a driver in a vehicle,that vehicle can later on be taken over by any soldier.

I had set the militia tank to NEUTRAL, thinking that that should make them available to any side because having it set to CIVILIAN didn't work.

Let me know what you come up with
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Old 08-01-2004, 09:26 PM   #5 (permalink)
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You gotta do some scripting in the map that involves kill driver etc but i dont know what it is exactly, look it up in a mapping tut.
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Old 08-02-2004, 01:46 AM   #6 (permalink)
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I thought if you just set it as disabled, you can move any infantry in to take it?
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