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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-02-2004, 02:03 PM   #1 (permalink)
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Default Ini help

I am a part of a team who have just resurected an old project; a total conversion mod for generals (The project stopped before zero hour was released). Originally i was a moddeller and organiser, but in the new incarnation of the project we have a very compact team so i am looking to learn the INI's ( i have VERY limited knowledge of the game as a whole) and i was wondering if anybody on these forums who has knowledge of the games workings (especially INI's) could give me a guide through them.

Any help at all would be much appreciated
Feel free to Mail, PM or IM me or just reply here

Thanks
Ilyich
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Old 08-03-2004, 10:42 AM   #2 (permalink)
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Dude, open your eyes. There are forums about every possible ini question posted. There is a sticky right above this topic. Read the sticky, then, if you need more help, then post your question.

jmb8785
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Old 08-03-2004, 11:43 AM   #3 (permalink)
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Nab the DZ Module listing guide - Look in the thread at the top of the forum. Other than that helpful document, you should be able to work it out for yourself if no time at all, save getting stuck on a few things. If you can't, then I pity you :tard:
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Old 08-03-2004, 01:12 PM   #4 (permalink)
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lol, thanks. I guess i was just being a bit lazy
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Old 08-04-2004, 11:08 AM   #5 (permalink)
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Haha, it's no problem. The best way to learn how the ini's work is to plain just fiddle with the buggers
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