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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-05-2004, 12:13 AM   #11 (permalink)
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you can do it without unlinking shit.

just click on the object that is deforming, click *Affect object only* and then click Reset: *Transform*/*Size*

then if you align to world it should be no problem.
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Old 08-05-2004, 01:02 AM   #12 (permalink)
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I have found all the above works and doesn't sometime i have to dealt with a model shipped via internet and fix that stuff. Sometimes not much you can do but go editable mesh and fix stuff.
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