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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-07-2004, 05:12 PM   #11 (permalink)
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Best thing to do is just try it yourself first to see if it actually IS a problem. If it is, I can only imagine it being the VisionRange of the unit. Nothing else would make any difference AFAIK.

EDIT: Might be stupid but does it have the CAN_ATTACK KindOf? You never know what you missed.
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Old 08-07-2004, 06:27 PM   #12 (permalink)
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I just finished up the latest patch, and I think the vision was the issue after testing it out.
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