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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-07-2004, 05:41 AM   #1 (permalink)
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Default Air-to-Ground Missles?

I want to Code an Air-to-Ground Missle ....
they should look like the a10īs missles ....
how to code an missle that it flys in an straight line to the target ?
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Old 08-07-2004, 05:43 AM   #2 (permalink)
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i think the aurora bomb does it just copy it's code and change the model
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Old 08-07-2004, 06:01 AM   #3 (permalink)
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aaa .... your right thx
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Old 08-07-2004, 08:03 AM   #4 (permalink)
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But the aurora bomb seems to fall a little bit in a ballistic path.
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Old 08-07-2004, 08:05 AM   #5 (permalink)
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Quote:
Originally Posted by Mohawk
But the aurora bomb seems to fall a little bit in a ballistic path.
nope i'v seen it a hundred times and it goes in a strait line too it's target
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Old 08-07-2004, 09:06 AM   #6 (permalink)
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The Hunter, do you knwo how to make planes dive like the a10?
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Old 08-07-2004, 09:06 AM   #7 (permalink)
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it's hard coded so it's not possible :/
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Old 08-07-2004, 09:29 AM   #8 (permalink)
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or make an attack animation ding dong
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Old 08-07-2004, 10:51 AM   #9 (permalink)
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Attack animation?.. Yes, that is a solution, but what if a plane is crossing a rift at the moment of the attack (like the canyon in the center of the twilight flame)? Actually it will not crash into ground, but because of that animation the model can dive underground, which wouldn't look too good... Whatever, I guess such an animation is the only possible solution, because diving is defined as a property of a special power, not the attacking object...
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Old 08-07-2004, 08:50 PM   #10 (permalink)
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few planes use guns on ground targets anyways... or at least not unless they have to

and animation is the only way
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