logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,537
Total Threads: 8,627
Posts: 94,210

Administrators:
DeeZire, Redemption

There are currently 108 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 08-07-2004, 11:03 AM   #1 (permalink)
Member
 
Join Date: Jul 2004
Location: Deep Space
Posts: 91
Send a message via ICQ to Avenger33
Default Bombers turn away?..

I mean we all have seen that a carpet bomber turns a bit in a random direction just after or even while it is dropping the bombs. The question is: can we create a bomber that launches a cruise missile quite far away from the designated target and completely turns back (full 180 degrees)?..
Avenger33 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-07-2004, 11:19 AM   #2 (permalink)
Senior Member
 
Join Date: May 2003
Posts: 469
Send a message via AIM to Waspo Send a message via MSN to Waspo
Default

like a b2 ?
Waspo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-07-2004, 12:17 PM   #3 (permalink)
Senior Member
 
Join Date: Apr 2003
Location: Derby, UK / Den Haag, NL
Posts: 590
Default

Any aircraft turns away after it has fired all of it's shots, or if it hasn't finished, it'll circle over the target zone.

The carpet bomber does it's little turny thing after it's gotten to the end of the target zone, and has a poor turning circle, meaning it disspears for some time before returning.

Called in migs from the China Napalm Strike have a tendency to come back the way they came after firing, but I don't think it's possible to do what you mean to do.
Ambershee is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Turn that down! EvilViking Generals & Zero Hour Editing 13 04-11-2005 03:06 PM
Turn Radius Crinos Generals & Zero Hour Editing 4 01-23-2005 04:35 PM
The wheel that refused to turn... CodeCat Generals & Zero Hour Editing 28 10-08-2004 04:47 PM
Dual Target and Multiple Bombers? adamstrange Generals & Zero Hour Editing 15 09-05-2004 08:14 PM
My turret won't turn. Hostile Generals & Zero Hour Editing 10 05-22-2004 04:21 PM


All times are GMT -4. The time now is 02:18 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.0 Release Candidate 2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.