logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,537
Total Threads: 8,626
Posts: 94,205

Administrators:
DeeZire, Redemption

There are currently 99 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements

DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » How does ZH reference files in the Generals folder?

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 08-07-2004, 11:23 AM   #1 (permalink)
Senior Member
 
Join Date: Jul 2004
Posts: 605
Default How does ZH reference files in the Generals folder?

Loads of stuff, like W3D models, music, speech, and sound effects are called from the original Generals folder

I'm just wondering where the links are made
DarkSideDave is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-07-2004, 11:43 AM   #2 (permalink)
Member
 
Join Date: May 2003
Posts: 78
Send a message via AIM to oobootsy1
Default

look at the big files......
oobootsy1 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-07-2004, 12:58 PM   #3 (permalink)
Junior Member
 
Join Date: Aug 2004
Location: Southern germany
Posts: 7
Send a message via ICQ to Lockheed
Default

when you open a .big file with FinalBig you can see where all files belongs to wich directorys
Lockheed is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-07-2004, 01:03 PM   #4 (permalink)
Senior Member
 
Join Date: Apr 2003
Location: Derby, UK / Den Haag, NL
Posts: 590
Default

No, he wants to know where in ZH the references to load data from the regular CnC Generals directory are contained.

To answer the question, I don't believe they're available outside of the hard code. Certain things are just plain loaded from Generals, ZH, or both dependent on what they are.
Ambershee is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-07-2004, 03:10 PM   #5 (permalink)
Senior Member
 
Join Date: Jul 2004
Posts: 605
Default

Ambershee: yep

Suppose I wanted to change the in-game music, if I made a reference to an MP3 file in the ZH\Data\Audio\Tracks folder to replace say... USA_01 (which exists in the original Generals folder) then would it look in the Generals folder for the MP3? Or the ZH folder? (if it didn't use the existing filename)
DarkSideDave is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
w3d files for Generals and Zero Hour Captain_H Generals & Zero Hour Editing 2 06-02-2004 11:16 PM
Reference: ITS TIME FOR ACTION The_Blind_One Generals & Zero Hour Editing 9 08-23-2003 02:00 PM
Where Can I Find Generals MP Files??? Razor1811 Generals & Zero Hour Editing 9 05-22-2003 04:42 PM
Could use some reference help with a Propoganda Mod MetalSyren Generals & Zero Hour Editing 0 04-11-2003 05:31 PM
Generals INI Files Eagle Generals & Zero Hour Editing 18 02-10-2003 05:32 PM


All times are GMT -4. The time now is 11:53 AM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.0 Release Candidate 2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.