logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,537
Total Threads: 8,626
Posts: 94,205

Administrators:
DeeZire, Redemption

There are currently 97 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements

DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » First look at one of the most anticipated units in IA

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 08-07-2004, 08:19 PM   #1 (permalink)
Senior Member
 
Join Date: Nov 2003
Posts: 105
Default First look at one of the most anticipated units in IA

Well it has been a while since I have stopped by the forums here so I decided it was time for a visit :P. I have the first look at my favorite and hopefully other peoples favorite Star Wars unit that will be featured in Imperial Assault. Here is the first screen of our brand new AT-AT. The model was made by Key0p and the skin was done by Squire James only. Here is a that screenshot:



for more info and constant updates on this unit and the rest of the mod check out our forums. Feedback is always welcomed

Oh and if anyone is interested we are looking for skinners and ZH infantry person to help out as well. Give me an email at v.schiavi@gmail.com if you are interested.

Thanks
MrPainless is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-07-2004, 08:46 PM   #2 (permalink)
Senior Member
 
Join Date: Sep 2001
Posts: 1,094
Send a message via ICQ to smurfbizkit Send a message via AIM to smurfbizkit Send a message via MSN to smurfbizkit
Default

Nice! The texturing on the head seems kinda bad (it may just be the uvmapping), I do like the rest of it though.
smurfbizkit is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-07-2004, 09:02 PM   #3 (permalink)
Member
 
Join Date: May 2003
Posts: 78
Send a message via AIM to oobootsy1
Default

BEHOLD THE NEW BRINGER OF LIGHT! the skin seems fine to me.
oobootsy1 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-07-2004, 09:11 PM   #4 (permalink)
Senior Member
 
Join Date: Jul 2003
Location: USA
Posts: 442
Send a message via MSN to EvilViking
Default

Ownage!

Very cool.
EvilViking is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-07-2004, 09:46 PM   #5 (permalink)
Junior Member
 
Join Date: Apr 2003
Location: USA
Posts: 29
Default

Looks like your gonna have all sorts of problems when that thing is on slopes. Any ideas on how you'll keep 4 legs on the ground (and not going through thr ground) on uneven terrain?
amdahlj is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-08-2004, 01:30 AM   #6 (permalink)
Senior Member
 
Join Date: Feb 2003
Location: Indiglo Plateau (USA)
Posts: 526
Send a message via ICQ to LtZack Send a message via MSN to LtZack
Default

thats soo true as any elivation of ground will make for some very intresting situations :P

looks good though cant wait to see some more stuff, BTW YOU HAVE TO HAVE THE DEATH STAR AS A UBER SUPER WEAPON...PLEASE PLEASE PLEASE HAVE IT IN THE MOD I WOULD SOOOOOO LOVE TO MAKE THE PARTICLE SYSTEM FOR THAT WEAPON AND EXPLOSION!!!!!!!
LtZack is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-08-2004, 07:29 AM   #7 (permalink)
Member
 
Join Date: Jul 2004
Location: Deep Space
Posts: 91
Send a message via ICQ to Avenger33
Default

Wow! She's awesome!.. What's her polycount?..
Avenger33 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-08-2004, 08:02 AM   #8 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
Send a message via MSN to ComradeJ
Default

Sweeeeet

I'm no fan of StarWars, but I'm looking forward to playing this mod.
ComradeJ is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-08-2004, 11:00 AM   #9 (permalink)
Senior Member
 
Join Date: Nov 2003
Posts: 105
Default

Hmmm yeah the going up the hills/ramps will be a problem. Any ideas on how to fix it?
MrPainless is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-08-2004, 11:45 AM   #10 (permalink)
Senior Member
 
Join Date: Jul 2004
Posts: 605
Default

Lookin' Good

The texture on the head doesn't look right, however, and perhaps increase the size of the cannons on the front, they seemed bigger in the movie

other than that

'tis ace
DarkSideDave is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Units in guard mode not moving for friendly units? gamerfreak121 Generals & Zero Hour Editing 8 07-26-2006 05:19 PM
Adding Units Groups -- not seperate Units? Twin Matrix LOTR: Battle For Middle Earth I & II Editing 6 01-13-2005 06:15 PM
Ra2 units- reality units question. TheKGBspy Red Alert 2 & Yuri's Revenge Editing 24 06-28-2004 12:12 PM
Deploying units / converting them to other units CodeCat Generals & Zero Hour Editing 4 11-17-2003 10:59 AM


All times are GMT -4. The time now is 11:54 AM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.0 Release Candidate 2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.