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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-14-2004, 07:49 AM   #11 (permalink)
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:wtf:
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Old 08-14-2004, 08:39 AM   #12 (permalink)
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It does! Change DistanceAroundObject to different values and the mines spread into the correct area. The little red pulses also multiply and cover the specified area too. Try it!
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Old 08-16-2004, 12:47 AM   #13 (permalink)
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Thanks sc4,it works.

And thanks ImmoMan,at least know i have Gmax and the Renx tool.

I have been having fun making big mine fields.

One thing i did notice,i tried to change the mines explosion to that of the Aurora bomb but with a lot less damage by adding the Aurora bomb's Detonation FX but i still get the original mine explosion...is this hardcoded?
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Old 08-16-2004, 10:50 PM   #14 (permalink)
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i tried to make it red but it went blu
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