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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-15-2004, 03:22 PM   #11 (permalink)
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Yup, it's still a beta, so there will be a few balence problems.

As for overwriting files, yes, it's something I missed. I'm working on an emergancy fix that should be ready in 24 hours, can someone test for me?

A full patch is in the works now also. Thanks guys!
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Old 08-15-2004, 04:08 PM   #12 (permalink)
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Pc, you made an awsome mod and congrats to your staff.

The only thing I really saw was that the Paladin model was a little undetailed. Perhaps bumping it up about 50 polys for detail would work.
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Old 08-15-2004, 04:19 PM   #13 (permalink)
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Thanks, we really appreciate it! It's hard to play catch up!

Keep an eye on the site for the emergancy patch, along with many updates that should begin this week, along with a special announcement.

EDIT: The Emergency Uninstall Patch has been released, use it it oNLY if you are uninstalling An Act of War
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