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Forum Members: 18,617
Total Threads: 8,723
Posts: 95,211
Administrators:
DeeZire, Redemption
There are currently 33 users online.
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| Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here. |
08-30-2004, 06:41 PM
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#11 (permalink)
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Administrator
Join Date: Dec 2002
Posts: 1,913
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Re: New missions for Zero Hour
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Originally Posted by Banjopicker
Hello all, new here and I'm looking for new missions to Zero Hour. I have finished the game and would like to get some new missions for a single player.
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Wait for my 'Directors Cut' project - the entire Generals and Zero Hour campaigns ported into Zero Hour. Thats 39 missions (3 campaigns with 13 missions for each side) in their full, original, uncut glory - 3 of which you wont have seen before, and many of the existing ones have been restored so theyre barely recognizable 
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08-30-2004, 07:30 PM
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#12 (permalink)
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Senior Member
Join Date: Feb 2003
Location: Indiglo Plateau (USA)
Posts: 526
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if only I actually liked playing single player missions..........
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08-30-2004, 07:54 PM
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#13 (permalink)
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Senior Member
Join Date: Aug 2004
Posts: 216
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me too! btw my name is the first letter of my first name and boidy is my last name and 8888 is there for the heck of it! im hungry... lol  i hate sp cuz of movie lag
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08-30-2004, 08:15 PM
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#14 (permalink)
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Senior Member
Join Date: Feb 2004
Location: Glued to the chair in front of my laptop
Posts: 1,158
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Yes, is there any way to speed up the movies to that speed they are in things such as the Energy Mod intro video? My computer takes like 10 minutes just to show the stupid China base, then the Nuke launching in China 01 for ZH. :lol:
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08-30-2004, 10:06 PM
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#15 (permalink)
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Senior Member
Join Date: Oct 2003
Location: Nevada, USA
Posts: 933
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Wait. What do you mean by Zero Hour cmpaigns ported into Zero Hour?
So how theres 3 never-before-seen-except-by-EA missions?
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08-30-2004, 10:27 PM
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#16 (permalink)
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Senior Member
Join Date: Feb 2004
Location: Glued to the chair in front of my laptop
Posts: 1,158
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He means that the original Generals missions/campaigns will be ported onto Zero Hour. And i dont know about the other 3 missions :tard: .
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08-31-2004, 07:46 AM
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#17 (permalink)
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Junior Member
Join Date: Aug 2004
Posts: 5
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Re: New missions for Zero Hour
Quote:
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Originally Posted by DeeZire
Quote:
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Originally Posted by Banjopicker
Hello all, new here and I'm looking for new missions to Zero Hour. I have finished the game and would like to get some new missions for a single player.
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Wait for my 'Directors Cut' project - the entire Generals and Zero Hour campaigns ported into Zero Hour. Thats 39 missions (3 campaigns with 13 missions for each side) in their full, original, uncut glory - 3 of which you wont have seen before, and many of the existing ones have been restored so theyre barely recognizable 
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Hey Dee, why don't you create new missions instead of modding the existing ones.
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08-31-2004, 03:21 PM
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#18 (permalink)
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Senior Member
Join Date: Feb 2004
Location: Glued to the chair in front of my laptop
Posts: 1,158
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Ummmmmmm, HE DID, 3 in fact, if you would read the post. Or do you mean an entirely new campaign? Because that might be something to put in like 2.4/2.5+
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08-31-2004, 03:43 PM
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#19 (permalink)
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Junior Member
Join Date: Aug 2004
Posts: 5
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Quote:
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Originally Posted by GametagAeonFlux
Ummmmmmm, HE DID, 3 in fact, if you would read the post. Or do you mean an entirely new campaign? Because that might be something to put in like 2.4/2.5+
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Yeah, that'a what I meant. A new campaign
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08-31-2004, 03:49 PM
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#20 (permalink)
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Senior Member
Join Date: Feb 2004
Location: Glued to the chair in front of my laptop
Posts: 1,158
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Yes, well that will probably be in one of the later releases, if you want an entire new campaign, check out Crimson Dawn, or the Energy Mod V5, just google search Crimson Dawn, its pretty much a generals ultra-TC, and the Energy Mod just plain out roxorz  It can be found here http://www.energy.game-mod.net/index.php
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