logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,575
Total Threads: 8,656
Posts: 94,426

Administrators:
DeeZire, Redemption

There are currently 59 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 09-04-2004, 11:38 AM   #1 (permalink)
Senior Member
 
Join Date: Jul 2003
Location: USA
Posts: 442
Send a message via MSN to EvilViking
Default Patrol locomotors?

I'm trying to make a superweapon unit that you place like the Spy Drone, and I want it to fly in a patrol oval, but not attack anything. Is there a way to do this with locomotors instead of animation? Thanks!
EvilViking is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-04-2004, 12:33 PM   #2 (permalink)
Senior Member
 
Join Date: Mar 2003
Location: Nijmegen, The Netherlands
Posts: 849
Default

maybe guard locomotor of the planes without an weopon on the unit so he cant attact only circle over the field
Chrizz is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-04-2004, 01:04 PM   #3 (permalink)
Senior Member
 
Join Date: Jul 2003
Location: USA
Posts: 442
Send a message via MSN to EvilViking
Default

It already has no weapon, but there are no actual "Guard" locomotors (as far as I can tell). Right now I just have it flying in an animated circle, but whena unit attacks it, it shoots the middle of the circle (where it actually "is"), and when it dies, the debri spawns in the middle as well.
EvilViking is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-04-2004, 01:35 PM   #4 (permalink)
Senior Member
 
Join Date: Mar 2003
Location: Nijmegen, The Netherlands
Posts: 849
Default

maybe make an setting attack only on command?
Chrizz is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-04-2004, 04:30 PM   #5 (permalink)
Junior Member
 
Join Date: Jun 2004
Posts: 3
Default

Why not use the BasicJetTaxiLocomotor. it just flies in a circle with that
jakeydude666 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-04-2004, 05:08 PM   #6 (permalink)
Senior Member
 
Join Date: Jul 2003
Location: USA
Posts: 442
Send a message via MSN to EvilViking
Default

I think that might do it!
EvilViking is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
New Locomotors? DysproS Red Alert 2 & Yuri's Revenge Editing 3 01-18-2005 12:10 AM
Changing locomotors when damaged Vengence Generals & Zero Hour Editing 13 10-05-2004 04:15 AM
Switching Locomotors? Dex369 Generals & Zero Hour Editing 21 03-08-2004 02:56 PM
Attack Locomotors Generals & Zero Hour Editing 12 02-13-2004 11:21 AM
My Patrol Car Wayne Generals & Zero Hour Editing 8 06-24-2003 08:10 AM


All times are GMT -4. The time now is 10:19 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.