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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 09-07-2004, 08:07 AM   #1 (permalink)
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Default Can you build out of these buildings?

I was thinking of having the Propaganda center build some units and have the Detention Center build others but do those doors even work and is this possible for ZH.
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Old 09-07-2004, 08:18 AM   #2 (permalink)
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It should be no problem, but u probably have to add some bones to the model (EXITEND, EXITSTART) and do the door animation yourself, in case the door exists in the model. If the door doesn't exist u would have to change the whole model and add a door. (It would take to much time to describe the whole modelling process here, but there are many tutorials on this site and the site of GMAX (provider of the Renx modelling pack for Generals and Renegade)

For model editing you need gmax(modelling tool), Renx(gamepack for Generals,ZH and Renegade) and two scripts for it (w3dimporter.ms and animimporter.ms), so that you can import a w3d file and its animation). All these files are for free and it shouldn't be a problem to download them.
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Old 09-07-2004, 08:28 AM   #3 (permalink)
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you can do that if there are some animations of those doors. otherwise, you have to make some by yourself.
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Old 09-07-2004, 03:27 PM   #4 (permalink)
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It cant be that hard to make doors open, just make your own animations, it'll be faster than looking for animations.
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