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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 09-07-2004, 05:53 PM   #1 (permalink)
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Default Anyone doing any "realism" mods?

No, I'm not on about mods that have the standard

"we aim to make our mod the best and most realisitc ever... and two pages below you can see our rendition of the USA Partical Cannon we intend to use in the game"

No... thats not what I mean

I'm after a mod that has infantry in the correct scale (and not wearing jump-suits either)

Tanks that get blown up with one hit from an RPG launcher and can fire 2 miles in the distance

No "commandable buildings"

You don't build tanks... you get GIVEN THEM in the form of reinforcements... from TRAINS, not paradropping them

Carpet Bombers that drop thousdands of bombs... not like 20 or so "Big-Bertha" sized shells that only cause damage to 15 meters or so below them

Paratroopers that take the full 15 minutes to hit the ground

And no "toxin" shit

Is ANYONE doing any mods like this?
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Old 09-07-2004, 05:59 PM   #2 (permalink)
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take a look at True War 2 at www.derelictstudios.net
Closest thing I know of to what you said above, but I doubt anyone would do that "Tanks blown up with 1 RPG shot" although that would be nice to see. Adds a lot more tactic to the game.
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Old 09-07-2004, 06:58 PM   #3 (permalink)
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Also check out Cold War Crisis, Call to Arms and An Act of War
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Old 09-07-2004, 09:27 PM   #4 (permalink)
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Call to Arms and An Act of War are more C&C-ish I believe. I don't know about Cold War Crisis though, but I believe True War 2 gets as true as it gets to real warfare.
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Old 09-07-2004, 09:56 PM   #5 (permalink)
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AAOW is nowhere near the realistic in terms of what he wants, although the units are mostly realistic.
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Old 09-07-2004, 10:02 PM   #6 (permalink)
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An Act of War is what I like to call "fun realism". Real units, just CnC style. Anyway, I'd suggest True War 2, like smurfbizkit said.


And GametagAeonFlux, as far as I know, all of our units are real...
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Old 09-07-2004, 10:08 PM   #7 (permalink)
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But you still have the Particle Cannon IIRC.
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Old 09-07-2004, 11:05 PM   #8 (permalink)
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The game engine itself doesn't allow any realism, so I don't see any point in trying to make a realistic game from it.
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Old 09-07-2004, 11:13 PM   #9 (permalink)
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What do you guys mean by "doesn't allow any realism"? You can pretty much change everything in the game except those few hardcoded things.
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Old 09-08-2004, 12:46 AM   #10 (permalink)
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No armour differnetiation (top, side, etc). No logistics (ammo and fuel). No proper line-of-sight. No proper speed adjustment according to terrain. No morale. No possibility for formations and even simple commands like hold fire. And so on and so forth.

Don't take me wrong. I like the C&C style games, I've played them since Dune 2. But it never was intended to be anything like realistic.
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