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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Verticle height on a hurricane particle system

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 09-09-2004, 01:22 AM   #1 (permalink)
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Default Verticle height on a hurricane particle system

Since Lt.Zack is the only one who knows this i'll direct my question to him... I've got everything going in the particle system for my hurricane except my problem of it being flat... What exactly controls the vertical height?
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Old 09-09-2004, 02:06 AM   #2 (permalink)
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I know this question was directed toward Lt. Zack, but I'll try to answer it anyway. Set "IsGroundAligned" to "no".
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Old 09-09-2004, 05:25 AM   #3 (permalink)
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Or make the gravity lower(in partical editor). that will suck it off the Ground
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Old 09-09-2004, 12:33 PM   #4 (permalink)
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you have to set the height offset in the FXList of that system (if your not doing it thru a FXList start doing it thru one )

anyway

use this to make it high off the ground (MAKE SURE Gravity is set to 0)

ParticleSystem
Name = YourHurricane
Offset = X:0.0 Y:0.0 Z:200.0 <- something around 200-300
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