'Lo
I'm just looking through TibEd2 atm, and looking at the long list of speech (okay... audioevent) strings
A few in particular interest me...
As players of E2150 will know, units reported back when the enemy was spotted, and again when the enemy was within weapon range
And I'd like to bring this element of self-reporting scouts back into ZH... and I was wondering if VoiceMeetEnemy would allow this
Additionally, does anyone know why TibEd reports the VoiceCreated, VoiceEnter, and VoiceGarrison strings as emtpy, despite US Rangers clearly having sounds for these events?
Also, what is the VoiceFear string for? Is that the one played when the Ranger's health goes below 50%?
I'm also looking for a voice event to be played whenever the unit gets hit anyway
TY anyway
-W3bbeh