logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,679
Total Threads: 8,804
Posts: 95,886

Administrators:
DeeZire, Redemption

There are currently 24 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements

DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » PC (allied and enemies) sell all units 5 sec after start gam

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 10-01-2004, 06:18 PM   #1 (permalink)
Member
 
Join Date: Aug 2004
Location: Portugal
Posts: 82
Send a message via MSN to S0L0
Default PC (allied and enemies) sell all units 5 sec after start gam

Hi, LOL at this, this remember me an old bug over Red Alert 2..., I mean is, I start play, and 5sec afterwhen i see my allies base they start seeling stuff so 3 sec after i see message: VICTORY..., LOL, whats wrong?, al was working exeptthat bug of the generals mission on zero hour, and now from1day to other happand this?

and i also noticed 1 thing, in CSF fileswe edit for example the dozer with a &D wich mean if we press the Dit'll be build, right?, well the & wans't supose to be seen..., and now when i start play and put the mouse cursor under the dozer buttom and command center, showsthe & before the D (and also shows the & before all others units)

so, what can be wrong?, all I remember to do, was to edit the experiance gene .wnd file for add 1 extra button on rank1, edit the controllbabr popup .wnd for try add a unit preview on left side with name and cost on top and the description right to the unit image, and nothing else..., and i tried delete the windows folder, but problem continue...
S0L0 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-02-2004, 06:15 AM   #2 (permalink)
Senior Member
 
Join Date: Feb 2004
Posts: 110
Send a message via MSN to full_circle
Default

I believe the first problem is caused by some Registry keys missing or pointing to the wrong place so try re-installing Zero Hour to put the Registry keys back in.

Not sure about the other problems tho, sorry.
full_circle is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-02-2004, 01:28 PM   #3 (permalink)
Senior Member
 
Join Date: Jul 2003
Location: Revora Forums
Posts: 496
Send a message via MSN to Boomerang_Python
Default

You could also try to actually buy the game, if you understand what BUY means..
Boomerang_Python is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-02-2004, 02:28 PM   #4 (permalink)
Member
 
Join Date: Aug 2004
Location: Portugal
Posts: 82
Send a message via MSN to S0L0
Default

well who told you i don't have the game?, i got both generals and zero hour ORIGINALS, i BOUGHT them, ok? are we clear now? lol

i got only few riginal games, but UU 2003, Heroes of Might & Magic ALL exept the last 2 expantions,Dungeon Siege: LOA and CNC Generals and ZH, i bought all this for get no probllem playing online, and Heroes bought because was a promotion 30 Euros all games exept the 4 and it's 2 expanstion but i bought 4 on part then.


Anyways, i resinatlled game and game start working then when i resotred my mod, game start cause this problem, then i tried to delete my scripts and use the originals and start working..., so I must had added something wrong to scripts....
S0L0 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-03-2004, 08:18 AM   #5 (permalink)
Senior Member
 
Join Date: Jul 2003
Location: Revora Forums
Posts: 496
Send a message via MSN to Boomerang_Python
Default

Ok good, cuz this tend to happen to people trying to play the game with a unvalid serial number.
Boomerang_Python is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-03-2004, 08:26 AM   #6 (permalink)
Member
 
Join Date: Aug 2004
Location: Portugal
Posts: 82
Send a message via MSN to S0L0
Default

well i don't, and btw on this forum was some1 else with same problem, and we found what was, since we install the zh patch, seems the script says messed up, and when we import it to world builder stays kinda weird, the msuics shows up on GLA toxin general and other stuff on wrong places, so we need to organize them all, for works all fine, and since me and the toher guy, edited the messed script, game stays f***ed up and start sell units, then i tried reinstall game works puted my script stop work, then i found was script and downlaoded the fixedscript wich areover sleipn forum, and now all working
S0L0 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-03-2004, 09:38 AM   #7 (permalink)
Senior Member
 
Join Date: May 2003
Location: Eindhoven, Netherlands
Posts: 2,278
Send a message via ICQ to CodeCat Send a message via MSN to CodeCat
Default

Ok, to clear a misunderstanding, this has nothing to do with piracy. When the game detects that it has been messed with, all your units blow up after 20-30 seconds. That's not what happened here, in this case the AI sold off all of its buildings, which is caused by something completely different.

What's happening is that the AI by default sells off everything it doesn't consider to be it's own stuff. That's controlled through AIData.ini and script files. You should ask Mithril about that, he's the community script expert.
CodeCat is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-03-2004, 09:46 AM   #8 (permalink)
Member
 
Join Date: Aug 2004
Location: Portugal
Posts: 82
Send a message via MSN to S0L0
Default

well i didn't even tuched on that ai ini file , i just opejed the skirmishscript (was alreayd messedp) and start to add new musics and changed a few more things don't remember, but afetr reinstall game all ok soon i installed my mod again (wiht the script also) samething happand, so was the script file, nowi got a fixed script wich i downloaded from sleipn site, and no longer got this problem , it's all ok for me, now i'm having problem with 1 code but is nothing to do with this
S0L0 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Auto Acquire Enemies When Idle DasGuteA LOTR: Battle For Middle Earth I & II Editing 1 06-16-2005 03:27 PM
Sell unit Romanow23 Generals & Zero Hour Editing 4 08-17-2004 01:28 AM
Engage enemies automatically? 2312222 Generals & Zero Hour Editing 5 08-24-2003 12:33 PM
Getting units to sell buildings CodeCat Generals & Zero Hour Editing 8 07-10-2003 09:42 AM
Adding Units to start in Multiplayer? Oldfaq Generals & Zero Hour Editing 9 06-24-2003 06:33 AM


All times are GMT -4. The time now is 07:16 AM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.