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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-10-2004, 03:18 PM   #1 (permalink)
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Default What is Geometry ?

What are these settings used for?
Will they make a unit or building wider of taller?

I took this from the china commandcenter.

Geometry = BOX
FactoryExitWidth = 25
GeometryMajorRadius = 60.0
GeometryMinorRadius = 63.0
GeometryHeight = 36.0
GeometryIsSmall = No
Shadow = SHADOW_VOLUME
BuildCompletion = PLACED_BY_PLAYER
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Old 10-10-2004, 03:26 PM   #2 (permalink)
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those settings are to tell how big the invisible feild around the building is...in another words... if u turned those off u can build structers on top of each other.
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Old 10-10-2004, 03:32 PM   #3 (permalink)
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They basically tell the game how big something is, so that knows when a weapon hits or where a building or vehicle can go. In most FPSes, this is done with a linked set of "hitboxes" but in Generals it's just a simple shape, like a box, cylinder or sphere. Usually you would want to make these the same size as the model, but in some cases you would want to make it different.
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Old 10-10-2004, 03:52 PM   #4 (permalink)
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So how would i make a building wider but not taller.

I would like to make the GLA Black Market a little longer and wider.

If i use "SCALE" it will make the building bigger but not in the dimensions that i would like.
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Old 10-10-2004, 05:30 PM   #5 (permalink)
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Adjust the major and minor radii.Im assuming that these setting are the distance between opposing corners of a diamond, or the radius size of the circle that would encompass the box(probably more likely)
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Old 10-11-2004, 09:51 AM   #6 (permalink)
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Is there any way to get the size properly right without having to like guess?
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Old 10-11-2004, 12:39 PM   #7 (permalink)
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Just use the grid in gmax, or as a last resort option the one in world builder.
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Old 10-11-2004, 12:42 PM   #8 (permalink)
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that's still like guessing though
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Old 10-11-2004, 05:22 PM   #9 (permalink)
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not once you have worked out a standard.Then all you have to do is remember it.
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Old 10-11-2004, 08:06 PM   #10 (permalink)
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So if you turned those off, would that turn off that red box when buildings are built to close together?
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