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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-12-2004, 05:41 PM   #1 (permalink)
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Default # of turrets??

Whats the maxium amount of turrets u can put on a unit?? Search did not yeild anything either..
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Old 10-12-2004, 05:42 PM   #2 (permalink)
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i think it's 3
2 on the unit it's self and one extra by subobject upgrades
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Old 10-12-2004, 05:43 PM   #3 (permalink)
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2, Turret and AltTurret

But you can put a unit within a unit(like the overlord gattling turret) to add more.
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Old 10-12-2004, 05:44 PM   #4 (permalink)
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oh yeah the OCL turret.
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Old 10-12-2004, 05:44 PM   #5 (permalink)
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ok thx alot guys... u saved me alot of work!
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Old 10-12-2004, 05:45 PM   #6 (permalink)
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Quote:
Originally Posted by RedLeader
ok thx alot guys... u saved me alot of work!
your welcome
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Old 10-12-2004, 10:55 PM   #7 (permalink)
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Quote:
Originally Posted by The_Hunter
i think it's 3
2 on the unit it's self and one extra by subobject upgrades
IIRC, it should be 4. 2 on the unit and 2 on the sub-object.
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Old 10-13-2004, 04:24 AM   #8 (permalink)
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What if the sub-object has another turret inside it? Won't that work? Then you can an infinite amount of turrets. Just put each one inside the other one.
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Old 10-13-2004, 04:57 AM   #9 (permalink)
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hmmm yes and attach them all too bones on the chassis land fortress any one ?
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Old 10-14-2004, 07:35 AM   #10 (permalink)
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It doesn't work.

A subobject cannot have another, and you can't have 2 subobjects.
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