logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,679
Total Threads: 8,804
Posts: 95,887

Administrators:
DeeZire, Redemption

There are currently 16 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements

DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Power Particle Strike, Neutron Warhead, HE/BIO Warhead

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 10-16-2004, 01:45 AM   #11 (permalink)
Senior Member
 
Join Date: Feb 2003
Location: Indiglo Plateau (USA)
Posts: 526
Send a message via ICQ to LtZack Send a message via MSN to LtZack
Default

thanks, btw Energy Mod is about 99% done and will be ready soon I hope everyone checks it out (and the power particle cannon, use the one in my mod as a basis for one in yours if you want)
LtZack is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-16-2004, 03:55 AM   #12 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: Earth
Posts: 339
Send a message via MSN to FleetCommand Send a message via Yahoo to FleetCommand
Default

By putting the switching aside, I still don't know how to make 1 and 2. I'm not lazy to research. I'm just too busy with project 0300, otherwise I wouldn't have posted it here. I wish to know the concepts.
FleetCommand is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-16-2004, 11:14 AM   #13 (permalink)
Senior Member
 
Join Date: Feb 2003
Location: Indiglo Plateau (USA)
Posts: 526
Send a message via ICQ to LtZack Send a message via MSN to LtZack
Default

ok for the power particle cannon, it is just a particle cannon with 1 damage beat, say make the damage 10000 or something (like mine) and it should only last 2-3 seconds. also make the beam a bit larger

and for the other thing it should be a much larger version of the Neutron shells for the nuke cannon.
LtZack is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-16-2004, 05:14 PM   #14 (permalink)
Junior Member
 
Join Date: Oct 2004
Posts: 2
Default

may seem off topic but LtZack what site can i go to to check out the energy mod.
sorry if its off topic but i just cant seem to find it.
Silver is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-16-2004, 07:02 PM   #15 (permalink)
Senior Member
 
Join Date: May 2003
Posts: 182
Default

www.energy.game-mod.net

but ther eis a problem we are getting a new server so everything is down. We hope to get it online thins weekend or next week.
juanmanuelsanchez is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-16-2004, 07:15 PM   #16 (permalink)
Senior Member
 
Join Date: Feb 2003
Location: Indiglo Plateau (USA)
Posts: 526
Send a message via ICQ to LtZack Send a message via MSN to LtZack
Default

http://energy.game-mod.net not www

anyway yes the server is down, Mastermind is working on it as much as he can so it should be back soon
LtZack is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-17-2004, 04:39 AM   #17 (permalink)
Junior Member
 
Join Date: Oct 2004
Posts: 2
Default

ok thank you.
the mod just sounds so cool and i really want to check it out.
Silver is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-17-2004, 08:53 AM   #18 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: Earth
Posts: 339
Send a message via MSN to FleetCommand Send a message via Yahoo to FleetCommand
Default

Does making one-attack-beat particle beam makes it inresponsitive to mouse commands?

What about the neutron radiation cloud? It should be like Normal radiation cloud, with the same life length - but should look white. How can I make that?

And I know how to make Scud Storm switch its warhead (at least I think so) but how about the Nuke Silo? It does not have a weapon set.
FleetCommand is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-17-2004, 11:47 AM   #19 (permalink)
Senior Member
 
Join Date: Dec 2002
Posts: 338
Default

Or you can have 2 different nuke silos ,one armed with the nuclear warhead andone with the neutron warhead.
adamstrange is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-17-2004, 03:54 PM   #20 (permalink)
Senior Member
 
Join Date: Feb 2003
Location: Indiglo Plateau (USA)
Posts: 526
Send a message via ICQ to LtZack Send a message via MSN to LtZack
Default

first, yes it neglects the mouse commadns (also set the driveable to no so to keep from any unwanted errors)

also a Neutron bomb has no radiaton it is clean, as you can see from the neutron shells on the Nuke Cannon....

and he wants them in one building like switch warheads, anyone can just make two different buildings
LtZack is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Neutron shells for nuke Gen. Vanguard Generals & Zero Hour Editing 8 05-27-2004 01:25 PM
Neutron Question Mishkin Generals & Zero Hour Editing 17 12-29-2003 07:49 PM
creating a more accurate neutron bomb Kaldak Generals & Zero Hour Editing 8 10-08-2003 06:25 PM
Warhead= in Artmd.ini and HideIfNoOre= Renegade Red Alert 2 & Yuri's Revenge Editing 24 06-04-2003 04:12 PM


All times are GMT -4. The time now is 07:43 AM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.