when creating the skirmish ai, first of all the best tutorial is from the den, get rv mechs map tutorial, adding ai is several steps. u need to set polygons for there area of building, defending, skirmish areas, combat areas and waypoints for the ai to act upon. this seems like alot but its really not once u do it a couple of times. u need to read the tutorial step by step for ur first couple of maps to get it right, then it becomes second nature. i have yet to import ai scritps, i strictly use world builders default add skirmish players script within the builder. which is on the edit button then at the bottom u will find it. i do not delete any of the civilian players at all, i only add skirmish players and call it good. if u want to have a map of mine im going to be putting up to goat at the den for transition to rv and lion for upload to the site let me know, ill send it to deezire here if u wish or what not. its a damn good map as ive tested it with all teams skirmish with me playing every general against every other general. alot of people leave out the combat zone for some reason, and it does call up like 20 different attack teams from ai as rvmech instructed me on. u aswell need to give the ai alot of room to move and build. i cannot stress this enough.... but do not over do it.
let me know..........
razor
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