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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-21-2004, 06:22 AM   #11 (permalink)
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Quote:
Originally Posted by FleetCommand";p=&quot View Post
Try to animate it. I don't know if Attack dog is actually possible in Generals.
I resent the "try" part of that statement
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Old 10-21-2004, 06:32 AM   #12 (permalink)
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Well if you get it animated then can we use it for Red Alert: ReGeneration? We'll mention you in the credits in return.
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Old 10-21-2004, 07:21 AM   #13 (permalink)
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I dont see why not
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Old 10-21-2004, 08:19 AM   #14 (permalink)
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dam, he beat me to the punch...lol Immoman....That dogs Roxs Key0p

how the hell do u animate infantry??
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Old 10-21-2004, 10:24 AM   #15 (permalink)
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it's easy once you know how it all works, go through a few tutorials.

And nice modelling key0p
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Old 10-21-2004, 11:52 AM   #16 (permalink)
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Hey RedLeader i don't mind if you use the dog for Chrono Device. After all we're doing a similar mod, and dogs are hard to come by.
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Old 10-21-2004, 06:18 PM   #17 (permalink)
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Very nice model key0p.
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Old 10-21-2004, 07:16 PM   #18 (permalink)
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those tuts are useless
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Old 10-21-2004, 07:25 PM   #19 (permalink)
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Quote:
Originally Posted by LtZack";p=&quot View Post
those tuts are useless
Um, what the hell are you going on about? :tard:

WHat tutes?

BTW thanks for the kind words people
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Old 10-21-2004, 11:09 PM   #20 (permalink)
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I think here means those infantry tuts...
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