Need a favor from a modeler
Hey guys.
I've been in the process of making a dogfighting mod for Zero Hour, involving the addition of guns for Raptors and MiGs and enhanced plane effects (switching things around a bit) Part of what I'm going for involves new, 'proper' weapon firing bones for Raptors, King Raptors, MiGs, and Nuke MiGs. However, I'm not familiar with the modeling process and my computer for some reason seems not up to the task.
If any seasoned modeler here has time on their hands, here's what I ask:
-Modified versions of the Raptor, King Raptor, MiG, and Nuke MiG models. See below for details.
-Gun effect/firing bone (Named WeaponB) on the four planes above. (should be a a little back and to starboard on the Raptor/KR and in the nose of the MiG/Nuke MiG
-Changing the WeaponA bones (missiles) so that they are on opposite sides of the fuselage and about where they would be fired from on the real-life designs (assume side missile bays (where Sidewinders will be carried) for Raptor/KR and mid-wing weapon pylons for MiG/Nuke MiG).
Unless I misunderstand it, this should not be a difficult job. If I do make the mod public, I will credit the modeler with creation of the modified models. If you complete them, post and I'll PM you my e-mail address to send them to.
Thanks for your time!
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