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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 11-08-2004, 02:02 PM   #1 (permalink)
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Default ABNukeSilo help NEEDED!

I absolutly need to know what program Deezire used to make his ABNukeSilo objects is Pro Gen, because mine look kind of off - the actual half circular peice of the object looks more like flat panels placed in a circle.
Or anyone else has any ideas please let me know.
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Old 11-08-2004, 04:37 PM   #2 (permalink)
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A screenshot would certainly help...
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Old 11-08-2004, 10:16 PM   #3 (permalink)
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Isn't the model already in the big's and isn't the code in the ini's that came with ZH.
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Old 11-15-2004, 03:12 PM   #4 (permalink)
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Yes, but the model doesn't have night and snow models only day time... so I need to change it... plus in my MOD I made the nuke 25% bigger but as a result I need to change the animation and models of the ABNukeSilo...
I'll post a screen shot next time I'm on... should have thought of that before... but the question still stands. What program did Deezire use for his MOD??
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Old 11-23-2004, 04:51 PM   #5 (permalink)
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Bumpy-id-dee-bump I could use a lil' trump to give me some HELP.
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Old 11-29-2004, 02:59 PM   #6 (permalink)
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Still waiting nothing outlast the waiting bunny he keeps waiting and waiting and waiting and if he doesn't get a reply he just might die of bordom :flame:
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