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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 11-10-2004, 06:27 AM   #1 (permalink)
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Default A New map and some new skins for ONLYWAR

I've not actually tested the playablity yet, because of some bugs in our civvy building code, so it might get tweaked a bit:

DISTRICT 534.782 (nickname - hobbageddon)




and some ingame shots







New skins


Tank camo needs a bit of work





New skins ingame





Still working on bits and pieces, but have to put this on hold for some Loading screens and things so thought I'd get some feedback rather than sit on it.

www.planetcnc.com/onlywar (shameless plug)
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Old 11-10-2004, 06:56 AM   #2 (permalink)
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Crazy as Yuri's father!

This is pure quality.
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Old 11-10-2004, 10:39 AM   #3 (permalink)
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Man, what a shameless plug


Quality map Hobbes mate, and the Steel Legion look sweet as




(btw - full_circle = sp4rks)
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Old 11-10-2004, 12:09 PM   #4 (permalink)
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very nice stuff
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Old 11-10-2004, 12:32 PM   #5 (permalink)
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heh, nice one. Hey sp4rks!

And thanks smurf much appreciated, especially from a blitz boy
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Old 11-10-2004, 01:45 PM   #6 (permalink)
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Nice new buildings, i LOVE city battles

Will those new buildings have undamaged versions?

It would be a lot more fun if there not damaged so that we can watch them blow up when there is a big battle EXCELLENT
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Old 11-11-2004, 04:07 AM   #7 (permalink)
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I'll maybe do one where they are all set to 100% as another map, but this ones for onlywar, which is a warhammer 40k mod.

Don't know if you're familiar with 40k, but its kind of a really dark sci-fi future where the nearest thing to a 'good' side is a dictator, its a hmm... War Torn universe, and the cities would pretty much look like this to start with Years of gang wars and overpopulation with no city council to clean up

However, not all the buildings are destroyed, they're on 25% 75% etc, so you can still blow stuff up - and that is after all the most important thing :lol:
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