In factionbuilding.INI
The actual "green ark" is this piece of code
Code:
Object PatriotBinaryDataStream
; *** ART Parameters ***
Draw = W3DLaserDraw ModuleTag_01
Texture = EXBinaryStream32.tga
NumBeams = 1 ;Number of overlapping cylinders that make the beam. 1 beam will just use inner data. Current max: 10
InnerBeamWidth = 4 ;The total width of beam
InnerColor = R:0 G:255 B:0 A:180 ;The inside color of the laser (hot)
Tile = Yes ;The height of the texture will determine how many times to tile the texture to fit without scaling.
ScrollRate = -0.25 ;Scrolls the texture offset this fast -- towards(-) away(+)
Segments = 20 ;Number of segments -- more segments give smoother curve (but more joints) Current max: 20
ArcHeight = 30.0 ;The height of the arc
SegmentOverlapRatio = 0.0000 ;This value overlaps(+) or separates(-) the segments by ratio
TilingScalar = 0.25 ;Stretches tiling if value > 1.0, otherwise shrinks it (1.0 is natural)
End
KindOf = IMMOBILE
ClientUpdate = LaserUpdate ModuleTag_02
;nothing
End
; A patriot uses this stream as an event triggered thing, not something turned on and off with a state.
Behavior = DeletionUpdate ModuleTag_03
MinLifetime = 600 ; min lifetime in msec
MaxLifetime = 600 ; max lifetime in msec
End
End
There is also a reference to it in the patriotbattery code itself
Code:
Behavior = AssistedTargetingUpdate ModuleTag_07
AssistingClipSize = 4 ; How many shots to make when asked by someone of my kind who has a RequestAssistRange weapon
AssistingWeaponSlot = SECONDARY ; And the weapon to use. Should have huge range and no natural clip.
LaserFromAssisted = PatriotBinaryDataStream ; Stream to draw from the requestor to me
LaserToTarget = PatriotBinaryDataStream ; Stream to draw from me to the target
End