China transport troops the car and did not cover especially quick-fried tower
中国运兵车没有蓋特炮塔
1:

2:

3:

Object ChinaVehicleTroopCrawler
SelectPortrait = SNTransport_L
ButtonImage = SNTransport
UpgradeCameo1 = Upgrade_TroopCrawlerGattlingCannon
UpgradeCameo2 = Upgrade_TroopCrawlerdPropagandaTower
Draw = W3DTruckDraw ModuleTag_01
OkToChangeModelColor = Yes
ConditionState = NONE
Model = NVTCrawler
End
ConditionState = REALLYDAMAGED RUBBLE
Model = NVTCrawler_D
End
TrackMarks = EXTireTrack.tga
Dust = RocketBuggyDust
DirtSpray = RocketBuggyDirtSpray
LeftFrontTireBone = Wheel01
RightFrontTireBone = Wheel08
LeftRearTireBone = Wheel03
RightRearTireBone = Wheel05
MidLeftFrontTireBone = Wheel02
MidRightFrontTireBone = Wheel07
MidLeftRearTireBone = Wheel04
MidRightRearTireBone = Wheel06
TireRotationMultiplier = 0.2
PowerslideRotationAddition = 0
End
DisplayName = OBJECT:TroopCrawler
Side = China
EditorSorting = VEHICLE
TransportSlotCount = 10
WeaponSet
Conditions = None
Weapon = PRIMARY TroopCrawlerAssault
End
ArmorSet
Conditions = None
Armor = TankArmor
DamageFX = TankDamageFX
End
BuildCost = 260
BuildTime = 2.0
VisionRange = 175
ShroudClearingRange = 400
CrusherLevel = 2
CrushableLevel = 2
CommandSet = ChinaTroopCrawlerCommandSet
VoiceSelect = TroopCrawlerVoiceSelect
VoiceMove = TroopCrawlerVoiceMove
VoiceGuard = TroopCrawlerVoiceMove
VoiceAttack = TroopCrawlerVoiceAttack
VoiceDefect = TroopCrawlerVoiceCreate
SoundMoveStart = TroopCrawlerMoveStart
SoundMoveStartDamaged = TroopCrawlerMoveStart
SoundEnter = HumveeEnter
SoundExit = HumveeExit
UnitSpecificSounds
VoiceCreate = TroopCrawlerVoiceCreate
TurretMoveStart = NoSound
TurretMoveLoop = TurretMoveLoop
TruckLandingSound = NoSound
TruckPowerslideSound = NoSound
VoiceCrush = TroopCrawlerVoiceCrush
VoiceUnload = TroopCrawlerVoiceUnload
VoiceEnter = TroopCrawlerVoiceMove
End
RadarPriority = UNIT
KindOf = PRELOAD SELECTABLE CAN_ATTACK CAN_CAST_REFLECTIONS TRANSPORT VEHICLE SCORE
Body = ActiveBody ModuleTag_02
MaxHealth = 24000.0
InitialHealth = 24000.0
SubdualDamageCap = 480
SubdualDamageHealRate = 500
SubdualDamageHealAmount = 50
End
Behavior = StealthDetectorUpdate ModuleTag_03
DetectionRate = 900
CanDetectWhileGarrisoned = No
CanDetectWhileContained = No
PingSound = IRPing
LoudPingSound = IRPingLoud
IRParticleSysName = IRDetectSonar
IRBrightParticleSysName = IRDetectSonarBright
IRGridParticleSysName = IRDetectGrid
IRBeaconParticleSysName = IRLenzflare
IRParticleSysBone = IRFX
End
Behavior = AssaultTransportAIUpdate ModuleTag_NewAI
MembersGetHealedAtLifeRatio = 0.5
End
Locomotor = SET_NORMAL TroopCrawlerLocomotor
Behavior = PhysicsBehavior ModuleTag_05
Mass = 50.0
End
Behavior = TransportContain ModuleTag_06
Slots = 10
InitialPayload = Lazr_AmericaInfantryRanger 5
ScatterNearbyOnExit = No
HealthRegen%PerSec = 10
DamagePercentToUnits = 50%
AllowInsideKindOf = INFANTRY
ExitDelay = 250
NumberOfExitPaths = 3
GoAggressiveOnExit = Yes
End
Behavior = ObjectCreationUpgrade ModuleTag_TankHunter01
UpgradeObject = Infa_OCL_TroopCrawlerTankHunter
TriggeredBy = Upgrade_ChinaOverlordBattleBunker
End
Behavior = GrantUpgradeCreate ModuleTag_TankHunter02
UpgradeToGrant = Upgrade_ChinaOverlordBattleBunker
End
Behavior = SlowDeathBehavior ModuleTag_07
DeathTypes = ALL -CRUSHED -SPLATTED
DestructionDelay = 1
FX = FINAL FX_SupplyTruckExplosionOneFinal
OCL = FINAL OCL_FinalTroopCrawlerDebris
End
Behavior = TransitionDamageFX ModuleTag_08
ReallyDamagedParticleSystem1 = Bone:Smoke RandomBone:Yes PSys:SmallLightSmokeColumn
ReallyDamagedFXList1 = Loc: X:0 Y:0 Z:0 FXList:FX_NukeCannonDamageTransition
End
Behavior = DestroyDie ModuleTag_09
DeathTypes = NONE +CRUSHED +SPLATTED
End
Behavior = FXListDie ModuleTag_11
DeathTypes = NONE +CRUSHED +SPLATTED
DeathFX = FX_CarCrush
End
Behavior = CreateCrateDie ModuleTag_12
CrateData = SalvageCrateData
End
Behavior = ObjectCreationUpgrade ModuleTag_13
UpgradeObject = OCL_TroopCrawlerGattlingCannon
TriggeredBy = Upgrade_TroopCrawlerGattlingCannon
ConflictsWith = Upgrade_ChinaOverlordPropagandaTower
End
Behavior = WeaponSetUpgrade ModuleTag_WeaponSetUpgrade01
TriggeredBy = Upgrade_TroopCrawlerGattlingCannon
ConflictsWith = Upgrade_ChinaOverlordPropagandaTower
End
Behavior = ProductionUpdate ModuleTag_14
MaxQueueEntries = 1
End
Behavior = CommandSetUpgrade ModuleTag_15
CommandSet = TroopCrawlerGattlingCannonCommandSet
TriggeredBy = Upgrade_TroopCrawlerGattlingCannon
ConflictsWith = Upgrade_TroopCrawlerPropagandaTower
End
Behavior = ObjectCreationUpgrade ModuleTag_16
UpgradeObject = OCL_TroopCrawlerPropagandaTower
TriggeredBy = Upgrade_TroopCrawlerPropagandaTower
ConflictsWith = Upgrade_TroopCrawlerGattlingCannon
End
Behavior = CommandSetUpgrade ModuleTag_18
CommandSet = TroopCrawlerPropagandaTowerCommandSet
TriggeredBy = Upgrade_TroopCrawlerPropagandaTower
ConflictsWith = Upgrade_TroopCrawlerGattlingCannon
End
Behavior = PhysicsBehavior ModuleTag_17
Mass = 50.0
EndBehavior = FlammableUpdate ModuleTag_21
AflameDuration = 5000
AflameDamageAmount = 3
AflameDamageDelay = 500
End
Behavior = FXListDie ModuleTag_HijackerEmerge
RequiredStatus = HIJACKED
DeathTypes = ALL -CRUSHED -SPLATTED
DeathFX = FX_HijackerEject
End
Geometry = BOX
GeometryMajorRadius = 22.0
GeometryMinorRadius = 9.0
GeometryHeight = 13.0
GeometryIsSmall = No
Shadow = SHADOW_VOLUME
ShadowSizeX = 45
End
CommandButton Command_UpgradeTroopCrawlerGattlingCannon
Command = OBJECT_UPGRADE
Upgrade = Upgrade_TroopCrawlerGattlingCannon
Options = OK_FOR_MULTI_SELECT NOT_QUEUEABLE
TextLabel = CONTROLBAR:UpgradeTroopCrawlerGattlingCannon
ButtonImage = T65
ButtonBorderType = UPGRADE
DescriptLabel = CONTROLBAR:TooltipUpgradeTroopCrawlerGattlingCanno n
UnitSpecificSound = OverlordTankVoiceModeGattling
End CommandButton Command_UpgradeTroopCrawlerPropagandaTower
Command = OBJECT_UPGRADE
Upgrade = Upgrade_TroopCrawlerPropagandaTower
Options = OK_FOR_MULTI_SELECT NOT_QUEUEABLE
TextLabel = CONTROLBAR:UpgradeTroopCrawlerPropagandaTower
ButtonImage = T64
ButtonBorderType = UPGRADE
DescriptLabel = CONTROLBAR:TooltipUpgradeTroopCrawlerPropagandaTow er
UnitSpecificSound = OverlordTankVoiceModeSpeakerTower
End CommandSet ChinaTroopCrawlerCommandSet
1 = Command_TransportExit
2 = Command_TransportExit
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
6 = Command_TransportExit
7 = Command_TransportExit
8 = Command_TransportExit
9 = Command_TransportExit
10 = Command_EmptyCrawler
11 = Command_UpgradeTroopCrawlerPropagandaTower
12 = Command_UpgradeTroopCrawlerGattlingCannon
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet TroopCrawlerGattlingCannonCommandSet
11 = Command_AttackMove
13 = Command_Guard
14 = Command_Stop
End
CommandSet TroopCrawlerPropagandaTowerCommandSet
11 = Command_AttackMove
13 = Command_Guard
14 = Command_Stop
End
ObjectCreationList Infa_OCL_TroopCrawlerTankHunter
CreateObject
ObjectNames = Infa_ChinaInfantryTankHunter
Count = 4
ContainInsideSourceObject = Yes
End
End ObjectCreationList OCL_TroopCrawlerGattlingCannon
CreateObject
ObjectNames = TroopCrawlerGattlingCannon
Count = 1
ContainInsideSourceObject = Yes
End
End
ObjectCreationList OCL_TroopCrawlerPropagandaTower
CreateObject
ObjectNames = TroopCrawlerPropagandaTower
Count = 1
ContainInsideSourceObject = Yes
End
End
Upgrade Upgrade_TroopCrawlerPropagandaTower
DisplayName = UPGRADE:TroopCrawlerPropagandaTower
Type = OBJECT
BuildTime = 1.0
BuildCost = 50
ButtonImage = T64
ResearchSound = TroopCrawlerPropagandaTowerVoiceCreate
UnitSpecificSound = OverlordExpansion
End
Upgrade Upgrade_TroopCrawlerGattlingCannon
DisplayName = UPGRADE:TroopCrawlerGattlingCannon
Type = OBJECT
BuildTime = 1.0
BuildCost = 23
ButtonImage = T65
ResearchSound = TroopCrawlerGattlingCannonVoiceCreate
UnitSpecificSound = OverlordExpansion
End
w888:加一个中国运兵车蓋特砲(没有成功)