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Command and Conquer Editing
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Generals & Zero Hour Editing
» Assault Bridges?
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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12-02-2004, 09:18 AM
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AntiSocialKindaGuy
Senior Member
Join Date: Jul 2004
Location: London, UK
Posts: 376
There are issues with combat bike logic; logically it should be fine, but I've never got a fully working version.
And yes, bring Assassin here O_o
12-02-2004, 02:20 PM
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Waraddict
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Join Date: Mar 2003
Location: Rep. of Ireland
Posts: 373
Really though, after assessing all approaches, in terms of laying the bridge a dozer construction method is the most practical other wise it would be hell trying to get ther bridge in the right position.
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