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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 12-02-2004, 05:19 PM   #1 (permalink)
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Default wtf weird module tag

Behavior = FireWeaponWhenDeadBehavior ModuleTag_George
DeathWeapon = Demo_SuicideDynamitePackPlusFire
StartsActive = No
TriggeredBy = Demo_Upgrade_SuicideBomb
End;

under the Demo general file = george possible ?

can u just name it randomly ?

grtz quicksilva
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Old 12-02-2004, 06:11 PM   #2 (permalink)
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You can give it any name you want. It doesn't even have to be called ModuleTag_something. You can just name it EASucks and it'll work.
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Old 12-02-2004, 08:19 PM   #3 (permalink)
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One of the module tags I added in Defcon was ModuleTag_Fishy, as I didn't feel like trying to find a unique number.
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