Quote:
Originally Posted by homura";p="
there is a projectileobject, is this mean i can add whatever projectiledetonationFX?
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....u know..i use 2 invisible projectile& connect them with the steam so it looks long&plus the fireweapon doing damage all the time,if given a projectiledetonationFX,the look will be strange,since the projectile never detonat, it pass through all things without impact
if u really want to give it a FX when it`s doing damage,try to set Gauss damage to Surrender(by giving the SNIPER damage type to Flashbang),& change the Armors,then go & set the DamageFX in DamageFX.ini...
PS:damage type Microwave can be used in this way