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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 12-11-2004, 08:52 AM   #1 (permalink)
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Default Money Problem.. kinda

Well I'm not sure but if anyone know about anyone who've had this problem tell me if he fixed it and how ^^

Basically the text that display the money is like weird.. you can only see the top of the numbers..
Here's a screen of the problem:

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Old 12-11-2004, 12:45 PM   #2 (permalink)
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Just a guess... but did this first appear when you tried out the new command bar?
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Old 12-11-2004, 01:36 PM   #3 (permalink)
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yeah
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Old 12-11-2004, 03:24 PM   #4 (permalink)
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I think its something with the .WND settings of ure commandbar
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Old 12-11-2004, 04:58 PM   #5 (permalink)
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i don't think that would be the problem but i maybe the alpha maps are not correct on the money screen thingy :/
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Old 12-11-2004, 07:01 PM   #6 (permalink)
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Boomerang, is the boy in that screen an Iron Legion soldier?
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Old 12-11-2004, 09:31 PM   #7 (permalink)
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Heh, the 'boy' is a Steel Legion soldier ^^
Iron just doesnt work
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Old 12-11-2004, 11:15 PM   #8 (permalink)
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Extract the .wnd files (if you have trouble, contact me), and open up ControlBar.wnd. Then scroll down to this piece of code...

Code:
CHILD
  WINDOW
    WINDOWTYPE = STATICTEXT;
    SCREENRECT = UPPERLEFT: 360 437,
                 BOTTOMRIGHT: 439 456,
                 CREATIONRESOLUTION: 800 600;
    NAME = "ControlBar.wnd:MoneyDisplay";
    STATUS = ENABLED;
    STYLE = STATICTEXT+MOUSETRACK;
    SYSTEMCALLBACK = "[None]";
    INPUTCALLBACK = "[None]";
    TOOLTIPCALLBACK = "[None]";
    DRAWCALLBACK = "[None]";
    FONT = NAME: "Arial", SIZE: 8, BOLD: 0;
    HEADERTEMPLATE = "LabelSmall";
    TOOLTIPDELAY = 100;
    TEXT = "GUI:$$$";
    TEXTCOLOR = ENABLED:  254 254 254 255, ENABLEDBORDER:  0 0 0 255,
                DISABLED: 192 192 192 255, DISABLEDBORDER: 64 64 64 255,
                HILITE:   128 128 255 255, HILITEBORDER:   0 0 128 255;
    ENABLEDDRAWDATA = IMAGE: NoImage, COLOR: 0 0 0 0, BORDERCOLOR: 0 0 0 0,
                      IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                      IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                      IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                      IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                      IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                      IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                      IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                      IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
    DISABLEDDRAWDATA = IMAGE: NoImage, COLOR: 64 64 64 255, BORDERCOLOR: 192 192 192 255,
                       IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                       IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                       IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                       IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                       IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                       IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                       IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                       IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
    HILITEDRAWDATA = IMAGE: NoImage, COLOR: 0 128 0 255, BORDERCOLOR: 128 255 128 255,
                     IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                     IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                     IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                     IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                     IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                     IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                     IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
                     IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
    STATICTEXTDATA = CENTERED: 1;
  END
Change the coordinates where it says:
SCREENRECT = UPPERLEFT: 360 437,
BOTTOMRIGHT: 439 456
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Old 12-11-2004, 11:31 PM   #9 (permalink)
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Quote:
Originally Posted by Boomerang_Python";p=&quot View Post
Heh, the 'boy' is a Steel Legion soldier ^^
Iron just doesnt work
Oh yeh, Iron Legion are Chaos instead. It's been a while since I played 40k
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