3dsmax r6 and above require win2k/xp and explorer 6+.I very much doubt that trying to run it on linux would have any advantagde or Im sure the bright sparks who work with it professionally would have made it common knowledge by now.
Mayas advantadges stem from the fact that it is easier to fit into production pipelines due to its more robust scripting language, and ease of writing plugins(by comparison to 3dsmax).
3Dsmax has a very robust set of modelling tools, quite capable animation tools, it comes with two good renderers(if I want pixars renderman Im sure I could use it too)its user interface is way more intuitive, and I like it

Yes I do plan to learn Maya among other software, but when I have not yet pushed the limitations of the software Im using, theres not much point changing over really.Plus, while I like the work of pixar etc, its not what interests me the most, hell I only saw shrek 2 and a bunch of other modern animated kids movies this last week while I was looking after my 6 year old niece - I just dont watch movies
Anyway, I think we have gone way enough off topic!