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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-01-2005, 04:23 AM   #1 (permalink)
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Default What's up with the Armor.ini in Zero hour?

I have a small problem with getting the game care about whatever i state in the Armor.ini file. Everything above 3% and the unit takes full damage, 1-3% and the unit takes slightly less damage and at 0% the unit takes damage on first hit and then none beyond that. What's up with that? Earlier C&C games including the unexpanded C&C Generals always took 0% as no damage possible and units wouldn't even target such an armor, which surprisingly they are gladly to do now, and also 25% meant that the unit would take 25% of the damage and so on and so forth.

Is this a known problem with Zero Hour, i.e. like a bug or something, or have they made changes in Zero Hour that i have failed to respect? I have made two mods for Generals already and never had this problem before Zero Hour.
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Old 01-01-2005, 05:38 AM   #2 (permalink)
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Hmm, it works for me. I changed the Armor.ini values for the PatriotMissileSystem so that SMALL_ARMS and DEFAULT do 0% damage and my troops (tank and infantry) could no longer attack it.
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Old 01-01-2005, 08:49 AM   #3 (permalink)
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I heard sometimes the game goes a bit crazy. Try reinstalling it from scratch.
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