In FactionBuilding.ini find the particle cannons entry and scroll down. You'll find this eventually:
TotalFiringTime = 10000 ;The total ground contact time of the beam
DamagePerSecond = 400
ManualDrivingSpeed = 20
ManualFastDrivingSpeed = 40
DoubleClickToFastDriveDelay = 500
;The swath of death is the path the laser tracers centered on the targeted position.
;If the amplitude is zero, the line will go straight, with a higher value, it'll do
;a sine wave iteration, but always goes through the target point.
SwathOfDeathDistance = 200.0
SwathOfDeathAmplitude = 50.0
NOTE the swath of death seems to be the logic used during the mp test when the laser went in an s-shape.
Hope this helps. there' a ton of other stuff too. all of the beams logic is controled in the particle cannons entry.
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