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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-03-2005, 08:29 PM   #1 (permalink)
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Join Date: Jul 2004
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Default Multiple Armoursets

Simple question: is it possible to have multiple armoursets that are caused by upgrades? Essentially I have two upgrades, and hence three armour classes ( one for each upgrade and one of the two combined ).

Logically this could be done via RemoveUpgrade, however there is apparently only one ArmourSet condition, PLAYER_UPGRADE. Any thoughts?
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