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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 03-16-2003, 05:57 AM   #11 (permalink)
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Bear in mind that its older coding, it may (actually will) take some playing to work it. It worked when I did it, but thats some 5 months ago when just about anything you did simply worked LOL. For example the Waypoints commnad button is no longer in the CommandButton file IIRC?
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Old 03-16-2003, 01:28 PM   #12 (permalink)
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well I didnt use that....
and I made sure they where not mixed around
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Old 03-18-2003, 03:51 AM   #13 (permalink)
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Don't you have to put in the "ConflictsWith=" tag in the "CommandSetUpgrade" field in order for it to not try to be active simultaniously. If both tries to be active at the same time it'll be a conflict with a grayed button, will it not?

Code:
Behavior = CommandSetUpgrade ModuleTag_nn 
CommandSet = AmericaDozerDefaultCommandSet 
TriggeredBy = Upgrade_AmericaDozerCommandSetDef 
ConflictsWith = Upgrade_AmericaDozerCommandSetAux 
End 
Behavior = CommandSetUpgrade ModuleTag_nn 
CommandSet = AmericaDozerAuxilliaryCommandSet 
TriggeredBy = Upgrade_AmericaDozerCommandSetAux
ConflictsWith = Upgrade_AmericaDozerCommandSetDef 
End
[/quote]
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Old 03-22-2003, 09:25 PM   #14 (permalink)
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Default Grey Button

I've added ProductionUpdate behavior and grey button is fixed.

Behavior = ProductionUpdate ModuleTag_nn
;nothing
End

But, since command button change is based on upgrade, it can't be "switched"!
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Old 04-12-2003, 12:06 PM   #15 (permalink)
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My I translate your tutorial into german? I would have it gladly for my new web page...
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Old 04-12-2003, 12:37 PM   #16 (permalink)
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If this worked it would be nice :cry:
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Old 04-12-2003, 01:08 PM   #17 (permalink)
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yeah I did it exactly and it does nothing...if it cant be done on the retail Generals than damn that sucks
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Old 04-12-2003, 01:17 PM   #18 (permalink)
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It is very good code and it would be great if we could use it this menu thing is a big issue.
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Old 04-12-2003, 01:27 PM   #19 (permalink)
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I know it should work...but for some reason it doesnt
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Old 04-12-2003, 02:26 PM   #20 (permalink)
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I got it to work but it only works once

I can switch to the second commandset and back again (i.e "Swtich To Set 2", "Switch To Set 1").

But then it doesn't let me. It says the upgrade has already been purchased... So It's greyed out... Thus it stops working

I also tried the "Conflicts With"... as soon as I started to build, It crashes.

The Production Update doesn't do nothing for this either...


Oh. Did I mention? I applied it to a building.... Maybe I should've started with that? Does it make a difference?
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