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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-04-2005, 08:04 PM   #1 (permalink)
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Join Date: Sep 2003
Posts: 168
Default Modding for a Mission

Is there a way I can have it so that all the code for a total conversion (for us, Imperial Assault) will only apply when you play a mission in Zero Hour, rather than having it installed as a total mod for the whole game?

So people could just have Zero Hour on their computer, and then try out an Imperial Assault demo mission in the same way that anyone would download and play a mission, but when they start the mission, the game looks at all these new INIs and Art.

Is this possible?

Thanks,
Edan
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