Hello
Does anyone have any idea of how to make a laser, or stream, to fire a weapon on impact. I want a laserbeam to fire for a short while and then get a delayed detonation from the impactpoint of the laser. Something like the "particlebeam" worked in the first Command & Conquer thus not a superweapon in this case. I have tried using a projectile that detonates with a FireWeaponWhenDead module but found no way to get the laserbeameffect in there. My closest call was to put the laserbeam in one weaponslot and a projectilelauncher (with a FireWeaponWhenDead module in order to get the detonation) in the other but the downside with that method is that sometimes it will just use the beam and sometimes only the projectilelauncher which give quite off results. :/
Easiest way i can think of is to get a laserbeam to fire a weapon somehow but i have no idea how to get that to work since i have only found projectiles to actually fire a weapon. The thing is really that the laserbeam is merely a visual effect and need not necessarily damage anything since the detonation is meant to deal with that part.
If someone could help i'd be highly greatful.
