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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-08-2005, 07:47 PM   #1 (permalink)
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Default Nuke Flash

Any ideas on how to create a map wide, white nuclear explosion flash?

I would guess it would involve particlesystems, the one area I have not yet coded in.
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Old 01-09-2005, 07:42 AM   #2 (permalink)
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I'd look into WorldBuilder, it should be possible with scripts. Check out the CameraFX and there "Fade using an add blend to white."
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Old 01-09-2005, 12:47 PM   #3 (permalink)
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Default

Courtesy of Red Alert: ReGeneration...

Quote:
-PlyrCivilian-
Nuke Flash Script [ns A nd]
Active in: Easy, Normal, Hard
Evaluate every frame

*** IF ***
Player 'Local Player' completed using Special power 'SuperweaponNuclearMissile'

*** THEN ***
Fade (0-1) from 0.00 to 1.00 adding toward white. Take 1 frame to increase, hold for 4 frames, and decrease 30 frames.
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Old 01-10-2005, 12:01 AM   #4 (permalink)
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Wow, that could be useful for the mod I'm working on!
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