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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-10-2005, 07:08 PM   #1 (permalink)
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Join Date: Jul 2004
Posts: 605
Default A mod launcher?

'Lo guys

Waraddict got me to make this for no credit the other day (AFAICI)

Anyway... its a "real" mod launcher for TFTW... and it looks better too

Oh, and it has an Override function so you can get it to work with any mod too

It isn't documentated and I'm NOT going to provide support, ask Waraddict if you need help using it

Download it here

http://www.w3bdevil.com/misc/TFTWLaunch.exf

Rename it to ".exe" when you download it

Oh, and it REQUIRES the DotNet 1.1 Application Framework. Its a recommended download anyway, loads of programs are made using it, its only 21mb and available from here: http://msdn.microsoft.com/netframewo.../framework1_1/

It only works for TFTW presently.

But using the "override" command you can make it work with any ZH mod.

If anyone's interested in getting a version branded for their own mod, email me and I'll sort something out.

-W3bbo
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