uwv unwrap is better????
I used it, and it took me 100 times more time to do stuff.
The uv-polys was often "deformed", "now where does that poly belongs", bad re-sizing happend etc etc etc
Chilli - used some time to "un-pack" my polys, but then they are organized, easy to move around, resizing etc etc.
BUT: I need an image of the UV-map so I know where to draw stuff on the texture. It seems someone create their texture, THEN put the polys around .... but honestly, I hate the UV map processing since it is time consuming and error prone ... and nobody have ever showed me a different way.
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