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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-13-2005, 07:32 AM   #1 (permalink)
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Default Bone question

If i want to make the guns on a garissoned building to pop out where i want,
what should i name the bones and do i need to put anything in the code?
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Old 01-13-2005, 08:06 AM   #2 (permalink)
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the bone name should be firepoint0*number* and i think you also need to do something in the art code maybe you could have a look at the bunker of china or something for refference
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Old 01-13-2005, 09:27 AM   #3 (permalink)
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I'll do that thanks.
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Old 01-13-2005, 11:51 AM   #4 (permalink)
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Hey Boomer,

What's up with the Only War site? It gives a horrible Gamespy 404
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Old 01-13-2005, 01:26 PM   #5 (permalink)
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yeah go here instead: Only War
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Old 01-13-2005, 05:09 PM   #6 (permalink)
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Can't find the code snippet that makes them appear at that bone..
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Old 01-13-2005, 06:52 PM   #7 (permalink)
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Quote:
Originally Posted by Boomerang_Python";p=&quot View Post
Can't find the code snippet that makes them appear at that bone..
i just toke a quick look and my gueses are that i was wrong that it needed something code wise :S

just try to see what it does ingame maybe it works like it should afaik when infantry fire from vehicles you don't need to change anthing eather if the bones are named correctly :/
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