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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-15-2005, 07:12 AM   #1 (permalink)
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Default Problems with ProGen mod for Zero Hour

Hi there

I've downloaded and installed the ProGen mod. But rather often, when I launch a map, my opponent doesn't build. His dozer just 'waits'. Okay I have a lot of 'under 10 minutes wins', but come on!??!?

Anyone els experienced that?

I'm using ProGen version 2.3.


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Old 01-16-2005, 12:04 PM   #2 (permalink)
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This problem is not from the mod it's from the map, make sure you have the right map, because some maps don't have AI implemented, and I think that your map is not official right? Try an official map and the AI will work.
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Old 01-16-2005, 12:20 PM   #3 (permalink)
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Thanks...

Now that you mention it, it do seem like the problem is with the maps. However, it is both official and unofficial maps, that are faulty. And it is only with the mod. When I disable the mod, the AI works fine.

Also it seems like, the problem is related to specific starting points on the maps, since the AI works/doesn't work depending on the starting location of the computer.

Isn't there anything I can do about it? Howcome it is only with the mod enabled I experience the problem?

Final question: Where is the best internet site to download more maps (that works with ProGen)?

Simon
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Old 01-16-2005, 05:30 PM   #4 (permalink)
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Yes, I have noticed problems with ProGen AI as well. I believe it is only with the base GLA, USA and China sides, not with the Generals.b
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Old 01-17-2005, 09:38 AM   #5 (permalink)
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Hmm.. I'm quite sure, that I have experienced the problem with both 'normal' GLA, USA, China and the generals. But I will absolutely have to test it.

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