World Builder INI modding
Is there a way to get World Builder to use modded unit ini data? I would like to use WB as a maphack investigation tool by loading up the map that was played on, and placing the units I want in exactly the same positions as the SS depicting the questionable lock-on under the fog. Then just turn on sight ranges and it will be a snap to figure out if a unit was outside of another's visual range when it was targeted. The problem however is that sight ranges and shroud clearing ranges are two different things. So I wanted to create a mod and change every unit's vision or weapon range to match it's shroud clearing range. But I cant get WB to use any mods. Is it possible?
Hmm, suppose I could just give the unit in question a sound, then make the sound range the range I want, since you can display soudn range circles. I guess there's no need to mod anything :P
Sorry for the post guys, wasnt necessary :S
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