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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 03-04-2005, 03:56 AM   #11 (permalink)
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Quote:
Originally Posted by liger";p=&quot View Post
Just had an idea then. mastermind, you say the building use a z axis depth rise based on how much a building has been constructed right? What if during the

PARTIALLY_CONSTRUCTED and
AWAITING_CONSTRUCTION

you set a blank w3d file. It could just be a slab of concrete with nothing on it. And then when the

CONSTRUCTION_COMPLETE

state comes about you play your building animation getting built. That way the animation only takes place when the building is finished construction. Its not the same as having it build as its being constructed but its one step closeser to the old school c&c building days.
That would be the exact method I would use to implement it. It's the best that I can come up with so far.
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