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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-13-2005, 05:27 PM   #1 (permalink)
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Default USA Guardian Turret

here's me new Guardian defence turret based of a concept on www.tjframe.com

[imgl:0994fc3c93]http://www.sleipnirstuff.com/forum/files/guardian_turret_194.jpg[/imgl:0994fc3c93]
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Old 02-13-2005, 06:37 PM   #2 (permalink)
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nice

thats the same concept i used for my gaurdian cannon battery

[imgl:db0243fc5d]http://conred.game-mod.net/Allied/Aillied-Gaurdian_Battery.jpg[/imgl:db0243fc5d]
762 polys
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Old 02-13-2005, 06:49 PM   #3 (permalink)
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Quote:
Originally Posted by Slye_Fox";p=&quot View Post
nice

thats the same concept i used for my gaurdian cannon battery

[imgel]http://conred.game-mod.net/Allied/Aillied-Gaurdian_Battery.jpg[/imgel]
removing the "e"s might help

anyways the model looks a bit high polly for generals but other than that i's nice
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Old 02-13-2005, 06:49 PM   #4 (permalink)
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Quote:
Originally Posted by Slye_Fox";p=&quot View Post
nice

thats the same concept i used for my gaurdian cannon battery

[imgel]http://conred.game-mod.net/Allied/Aillied-Gaurdian_Battery.jpg[/imgel]
removing the "e"s might help

anyways the model looks a bit high polly for generals but other than that i's nice
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Old 02-13-2005, 08:28 PM   #5 (permalink)
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well it says its 762 poly, which is definitely not to high
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Old 02-13-2005, 09:15 PM   #6 (permalink)
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It strangly reminds me of Yuri's Gattling Towers in Red Alert 2.
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Old 02-14-2005, 10:52 AM   #7 (permalink)
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Boy thats beautiful! Strangely the poly count reminds me of one of my models that looks so awesome but its polycount was only 400 and others of the same... caliber were around 1000!!! Big difference.
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Old 02-14-2005, 03:31 PM   #8 (permalink)
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Nice mdoels heres my version i made few monthes ago
http://www.turbosquid.com/FullPrevie...on/FullPreview
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Old 02-14-2005, 03:46 PM   #9 (permalink)
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nice but the round things on the sides are missing the rest looks quite nice but i would not use that model for a generals mod :lol:
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Old 02-14-2005, 06:40 PM   #10 (permalink)
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yea way too many pollygons
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